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Typical legal treatment within the
Terran state
By far the most common legal
treatment within the Terran state is capital punishment. Agent and
Untenable monitoring can go on for years or decades before
dispensing with punishment, but once a complete case is made before
the appropriate boards, the judgment can be carried out by remove
satellite engagement. Usually this falls in the form of a simple
orbital laser used in a precision strike against the target.
Effective use of Agent (and
occasionally direct Untenable involvement) large scale corruption,
while no less common than in any human system, is easily managed
once found. Procedures vary, from turning the illegal practices
into legal businesses and then running competition out of business,
to simply liquidating the entire corrupt system. From time to time
extreme measures need to be taken and those known to be uninvolved
are evacuated from the state (which can vary in size from simply
cities up to entire planets) and the guilty parties are then treated
on their own (again, by varying means, though in these cases usually
by liquidation.)
Less dire, but still serious crime is
dealt with on a so-called “fine or seizure” process. The Fine or
Seizure process usually charges those suspected of criminal activity
some amount depending on the level of the crime. Normal fines are
around 1/3 the cost the person would accrue by taking the case to a
legal court, which thus motivates them to simply pay the fine
instead of dealing with court fees. Felony crimes fall under
“Seizure” and usually are dealt with by taking something (or things)
of value to the person. This varies on the individual. Many times
the only thing that a person values enough to deal with is their own
person, and so some body part is removed. Additionally, they then
undergo gene therapy to disallow simple reattachment of said body
part.
Minimal crime usually involves
tattooing warning messages in obvious places (say, “Arsonist) on the
person’s forehead. These tattoos are also gene-encoded, so any
attempt to remove then would be far beyond the expendable money
available to most people found committing such crimes.
The State runs only two types of
prisons, Impregnable level and Ultra-maximum security prisons.
Lesser prisons are left to the individual governing bodies, though
prisons of lesser levels only occur on extremely high population
level planets. Imprisonment is seen as an ineffective means of
punishment within the State and is only used in rare cases. All
State-run prisons are built in deep space, far outside of solar
systems and usually off well traveled routes. Their locations are
kept secret and as a whole, efforts are made to hide the facilities
by placing them within nebulas or other naturally occurring stellar
phenomenon. (Some have been built within the outer layers of
particularly cool stars, or even deep within super-Jovian planets.)
Impregnable security prison
All prisoners are kept secure with
multiple layers of encasement. Impregnable level security is
monitored exclusively by Agents, and prisoners are non-active for
the duration of their sentence (which is usually several hundred
years long.) Prisoners are frozen within exterior 15 inches of
water ice after their body temperature is reduced to 63 degrees
Kelvin. These blocks of ice are then placed within a layer of
fixed-state phased energy. Finally they are secured within a
time-dilatation field. Unfortunately, once imprisoned in within the
I level system, there is no grounds for appeal or early release.
All prisoners serve their full term and are then released. The term
is built into the dilation field as well as the energy shell both of
which decay at rates built into their individual resonance. These
decay rates are determined by the sentence to be served. To dispel
the fields early, an outsider would need to know the exact time
(down to variations by plank’s constant) when they would collapse
and use the rate to then disrupt the fields. Exact release times
are unknown once the initial fields are set as the data is built
into the generators which are housed within the fields themselves.
To date, after serving over 1.18 E 19 prisoners during almost 32,000
years of activity, no prisoner has ever died, escaped, or been
released early after the term has begun.
Ultra maximum security prisons in
Terran space
To protect prisoners from one
another, they are housed in single rooms, which the prisoners only
leave when frozen inside 15 inches of ice. These rooms are
unconnected and suspended at least twice their own distance from
another room. Generally, they only leave to be transferred between
rooms. Ideally, the desire is to be placed in a room with someone
whom the prisoner trusts and gets along with socially as they will
be the prisoners exclusive contact(s). If you want a new roommate,
you can easily ask for a new one. Prisoners are kept in cell groups
of 2-5 depending on preference. Generally two prisoners to a room.
Prison uniform is a single body covering phased energy shell, which
is bonded to the skin and nervous system. For all intents and
purposes, the energy shell is unbreakable. The shell is generated
with 3 levels of redundancy which go up one after the other within a
pico-second of failure. The first is a locally generated field
built into each cell. The generators are outside the rooms and are
also protected by similarly impregnable phased energy shells. The
second level is generated by the entire prison system from
semi-local and global systems. The third level is built into the
subject’s abdominal cavity and uses a combination of body heat and
blood processing to maintain the field in the unlikely event that
the first two levels fail. The internal system can maintain the
field for almost three minutes before placing the subject in any
possible danger from nutrient deprivation. Even in the case of
deprivation, the field will stay up until complete nutrient
depletion occurs as it is easier to reanimate the subject after near
complete brain death than to risk large-scale dismemberment. These
fields can be dropped at the discretion of the presiding warden,
though this is very rare. Only in extreme medical situations would
this need to be done, and even then, it is more likely that a local
time-dilation field would be erected to stop time for the subject
until medical treatment becomes available. The phased energy shells
have systems integrated into them which deal with personal hygiene
and excrement removal.
Despite being immune to bladed or
piercing injury because of the shells placed around them, prisoners
are still susceptible to blunt injury, though the shell does reduce
the damage done by a factor of 6. Because of the large amount of
force needed, effective active monitoring procedures, and logical
analysis, it can easily be distinguished when a prisoner attempts to
injure another or when it is simply accident. Punishment varies,
but usually follows similarly to the “Seizure” aspect of the “Fine
and Seizure” policy for serious crime. Some body part will be
taken, and work is made to ensure it is a body part which the
individual will miss. (Common body parts removed are facial
features, digits, hand(s), a food (or feet), or even entire limbs.)
In greater cases, the individual is simply executed on the spot.
To protect prisoners from abuse, at
least one of the higher level executive officers will be an Agent.
Usually this is not the warden, though sometimes it will be. In
some cases where extreme corruption was suspected, entire staff have
slowly been rotated out for Agents to isolate the problem(s).
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